![]() For the most part I just use Gumby(Clay Golem) since it has slow effect that helps with keeping skeletons alive. ![]() If you have Enigma or the skill teleport then you want to use teleport as your main form of movement. The problem is keeping the Golem from dying or disappearing when they get too far from you and suffer the dreaded transporter glitch when they try to teleport to you. Some of the best gear would be cheap weapons or an item that has an aura when active but they can be very expensive. ![]() Iron Golems can be good if you give them good gear. I use a wand and shield for the summoning part. Diablo II allows the player to choose between five different character classes: Amazon, Necromancer, Barbarian, Sorceress, and Paladin. Quite often my Necro Summoners do not use a shield but use a ranged weapon to help with the killing. I would rather place points into Vitality and maybe a few points into Mana if you are an Hybrid (Summoner/Caster). I never worried about blocking for a summoner. The only thing that can get through are arrows/javelins that can be absorbed by BA or a Shield. I do not really see the point investing in Bone Armor for a summoner.
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